Kasike Horse

The Funta Kasike: The Agile Steed of Tontou, Funta

In the vibrant and bustling province of Funta, renowned for its lively festivals and colorful markets, the town of Tontou stands out as a center of exceptional equine breeding. It is here, among the rolling hills and swift rivers of Funta, that the Kasike was born – a horse breed that exemplifies agility and speed, especially over short distances.

Origins in Tontou

Tontou, with its rich equestrian heritage, has long been a place where the bond between horse and rider is celebrated. The town's horse trainers and breeders, known for their innovative techniques, sought to create a breed that could excel in the local festivals' racing events, which often featured short, intense sprints. Thus, the Kasike was carefully bred for explosive speed and unmatched agility.

Breed Characteristics

The Funta Kasike is a medium-sized horse, known for its sleek and muscular build. Its most notable feature is its powerful hindquarters, which give it the ability to accelerate quickly and maintain high speeds over short distances. The coat of the Kasike is typically glossy and comes in a variety of colors, with bright chestnuts, bays, and blacks being the most common.

Temperament and Abilities

Kasikes are spirited and energetic, with a keen intelligence that makes them quick learners. They are known for their exceptional agility, able to navigate tight turns and complex courses with ease. While they may not have the endurance for long-distance travel, their speed and maneuverability make them unmatched in short races and sporting events.

Role in Funta Culture

In Funta, the Kasike is a symbol of celebration and competitive spirit. These horses are a common sight during Tontou's racing festivals, where their breathtaking sprints draw large, enthusiastic crowds. The breed is also popular among messengers and scouts in Funta, valued for its ability to cover ground quickly in urgent situations.

Training and Bonding

Training a Kasike requires a gentle but firm hand, as they respond best to positive reinforcement and consistent training routines. Their energetic nature means they need regular exercise and mental stimulation. The bond formed between a Kasike and its rider is one of mutual respect and understanding, built on the thrill of speed and agility.

The Legend of the First Kasike

Legend in Tontou speaks of the first Kasike, a horse that appeared during a particularly vibrant sunset, its coat shimmering like the setting sun. It was said that this horse outran the fastest sprinters in Tontou, inspiring the breeders to replicate its remarkable abilities, leading to the lineage of Kasikes known today.

The Funta Kasike Today

Today, the Kasike is revered not just in Funta but across neighboring regions as a premier racing and sporting horse. Owning a Kasike is considered a mark of prestige, especially among racing enthusiasts. The breed continues to embody the lively spirit of Tontou, a testament to the town's enduring legacy in the world of equestrian excellence.

Funta Kasike

Large beast, unaligned

Armor Class 12
Hit Points 19 (3d10 + 3)
Speed 60 ft.

STR DEX CON INT WIS CHA
14 (+2) 16 (+3) 13 (+1) 2 (-4) 12 (+1) 10 (+0)

Senses passive Perception 11
Languages
Challenge 1/4 (50 XP)

Traits

  • Agile Sprinter: The Kasike is specially bred for short-distance sprints. It can Dash as a bonus action. It can only be used when the horse in unencumbered. Each additional use of the ability in the same encounter requires an Animal Handling check DC 12 +2 for each Dash. If the Dash check fails, the Kasike cannot use it again until it completes a short rest.
  • Tight Maneuvering: The Kasike has advantage on Dexterity checks and saving throws made to avoid obstacles and navigate tight spaces.
  • Festival Racer: When in an environment similar to Tontou's racing festivals (e.g., open fields, racing tracks), the Kasike gains a +10 ft. bonus to its speed.
  • Intelligent and Spirited: The Kasike is highly responsive and intelligent. It has advantage on Wisdom (Perception) checks that rely on hearing or sight.
    Actions
  • Hoof: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 2) bludgeoning damage.