Heaven's Fist Academy
Dragon's Scale Dojo
Shadowstrike Clan
Lotus Petal Institute
Ironclad Fortress
Eagle's Talon School
Phoenix Wing Academy
Crimson Serpent Dojo
Moonlit Lake School
Windshear Guild
Mountain's Root
Whirling Tempest
Gilded Bamboo
Cursed Wraith
Frozen Torrent
Falcon's Dive
Thunder's Echo
Inferno Fist
Spirit's Whisper
Sapphire Tide
These schools and fighting styles can serve as the training grounds and disciplines for warriors, monks, and mages looking to master the art of combat in your fantasy world.Certainly! Let's take "Celestial Palm" from the Heaven's Fist Academy and turn it into a Monk subclass for D&D 5e. Note that this is a homebrew addition and should be balanced appropriately for your campaign.
Prerequisites: Must be a member of the Heaven's Fist Academy or undergo special training from a master of the style.
When you choose this tradition at 3rd level, you learn how to imbue your strikes with celestial energy. Whenever you use your Flurry of Blows, you can replace one of the unarmed strikes with a Celestial Palm Strike, which deals radiant damage instead of bludgeoning. Additionally, you gain a pool of celestial energy points equal to your monk level. You can spend these points to add an extra 1d4 radiant damage to your Celestial Palm Strikes. You regain all expended celestial energy points after a long rest.
Starting at 6th level, your training allows you to tap into divine energy for protection. When you are hit by an attack, you can use your reaction and spend 1 Ki point to gain resistance to all damage types until the end of your next turn.
At 11th level, you've mastered the art of channeling celestial energy into your movements. As a bonus action, you can spend 2 Ki points to activate Heavenly Ascendancy. For 1 minute, your jump height is tripled, and you gain a flying speed equal to your walking speed. You must end your turn on solid ground, or you will fall.
Upon reaching 17th level, you become a vessel for celestial might. As an action, you can spend 4 Ki points and 4 celestial energy points to become a Celestial Avatar for 1 minute. While in this form:
You can use this feature once, regaining the ability to do so after a long rest.
Feel free to adjust the abilities to better fit the balance and theme of your campaign!